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Seas0npass for ios 7.2 code#
Mobile: Added UaaL Analytics and made sure it wont get stripped if code stripping is enabled.
Seas0npass for ios 7.2 for android#
IL2CPP: Enabled sparse_hash_map and sparse_hash_set for Android and iOS for lower runtime memory usage. Windows: Editor crashes or freezes with 'Copying file failed' error when importing a file from WinRAR Archiver Text: Editor crashes on TextCore::FontEngine::GetSystemFontReferencesInternal when opening the project Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time Shader System: Shader stripping crashes when it gets too many variants
![seas0npass for ios 7.2 seas0npass for ios 7.2](https://www.theapplepost.com/wp-content/uploads/2020/12/iOS-14.3-watchOS-7.2-The-Apple-Post.jpg)
Progressive Lightmapper: BugReporter doesn't get invoked when the project crashes
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Progressive Lightmapper: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled Profiling: Capturing Player built with higher Unity version crashes the Editor Profiling: Profiler's 'Call Stacks' button gets out of sync with PlayerConnection when the button is toggled after connecting to Player Networking: UnityWebRequest.SendWebRequest delay occurring in 2019.4.30f1 and above Linux: Editor crashes at "_assert_fail_ld" when opening a project (Linux) IL2CPP: "BuildFailedException" and Bee errors are thrown in the Console window when building project for Android Release notes Known Issues in 2019.4.35f1ĪI Navigation: NavMesh Agent can not pass through passable area between carving NavMesh ObstaclesĪndroid: Sometimes text is not rendered when using OpengLES3 on a Xiaomi Redmi9A device.Īnimation: Animation playback is incorrect when using Asset Bundle exported from Unity 5.6.7f1Īsset Bundles: Asset Bundle size incrementally increases when updating the Unity Editor and rebuilding the Asset BundleĪsset Bundles: Building process of the AssetBundles is slow when there is a huge filecount.